System architecture for a large scale video on demand service
Computer Networks and ISDN Systems - Driving applications for future networks
Metropolitan area video-on-demand service using pyramid broadcasting
Multimedia Systems
Skyscraper broadcasting: a new broadcasting scheme for metropolitan video-on-demand systems
SIGCOMM '97 Proceedings of the ACM SIGCOMM '97 conference on Applications, technologies, architectures, and protocols for computer communication
Patching: a multicast technique for true video-on-demand services
MULTIMEDIA '98 Proceedings of the sixth ACM international conference on Multimedia
Video-on-demand broadcasting protocols
Multimedia commnications
The Split and Merge Protocol for Interactive Video-on-Demand
IEEE MultiMedia
Efficient Broadcasting Protocols for Video on Demand
MASCOTS '98 Proceedings of the 6th International Symposium on Modeling, Analysis and Simulation of Computer and Telecommunication Systems
Providing Unrestricted VCR Functions in Multicast Video-on-Demand Servers
ICMCS '98 Proceedings of the IEEE International Conference on Multimedia Computing and Systems
A Dynamic Heuristic Broadcasting Protocol for Video-on-Demand
ICDCS '01 Proceedings of the The 21st International Conference on Distributed Computing Systems
An MPEG2-Based Digital CATV and VOD System using ATM-PON Architecture
ICMCS '96 Proceedings of the 1996 International Conference on Multimedia Computing and Systems
The use of multicast delivery to provide a scalable and interactive video-on-demand service
IEEE Journal on Selected Areas in Communications
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Broadcasting is an efficient transmission scheme to provide on-demand service for very popular movies in a multicast environment. In this paper, a comparative study is first performed to evaluate various broadcasting protocols in terms of maximum waiting time, client buffer requirement and receiver bandwidth. It is found that some existing broadcasting schemes are not practical to provide a small delay video-on-demand (VoD) service if the client buffer size is not large enough. It is shown that the staggered [1] and skyscraper [3] protocols are the only feasible solutions to support an insensitive delay VoD system with limited client buffer and receiver bandwidth. Two first segment partition schemes are then proposed to further reduce the maximum waiting time of these two broadcasting schemes. The results show that if 15 min of video data can be stored in the buffer, Skyscraper with our proposed schemes can serve the customers within 10 s using 16 video channels. For Staggered broadcasting with our schemes, the maximum waiting time can also be reduced from 7.5 min to less than 1 min.