Towards a Secure, Group-oriented and Efficient Framework for Intelligent Virtual Environments
Proceedings of the 2009 conference on Artificial Intelligence Research and Development: Proceedings of the 12th International Conference of the Catalan Association for Artificial Intelligence
A guideline for game development-based learning: a literature review
International Journal of Computer Games Technology
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This paper presents a new environment for teaching practical work in AI subjects. The main purpose of this environment is to make AI techniques more appealing to students and to facilitate the use of the toolkits which are currently widely used in research and development. This new environment has a toolkit for developing and executing agents, called JADE-based game-oriented multiagent system (JGOMAS). The environment also has a dedicated website where students can access different documentation and information and interact with teachers. An actual case study of this environment applied to the practical work component of an advanced AI course is presented.