Secure peer-to-peer 3D streaming
Multimedia Tools and Applications
Streaming 3D meshes using spectral geometry images
MM '09 Proceedings of the 17th ACM international conference on Multimedia
Virtual character animation mapping
ICICS'09 Proceedings of the 7th international conference on Information, communications and signal processing
Modeling 3D facial expressions using geometry videos
Proceedings of the international conference on Multimedia
PPAM'11 Proceedings of the 9th international conference on Parallel Processing and Applied Mathematics - Volume Part II
Predictive Modeling of User Interaction Patterns for 3D Mesh Streaming
International Journal of Information Technology and Web Engineering
Hi-index | 0.43 |
For PC and even mobile device, video and image streaming technologies, such as H.264 and JPEG/JPEG 2000, are already mature. However, the streaming technology for 3D model or so-called mesh data is still far from practical use. Therefore, in this paper, we propose a mesh streaming method based on JPEG 2000 standard and integrate it into an existed multimedia streaming server, so that our mesh streaming method can directly benefit from current image and video streaming technologies. In this method, the mesh data of a 3D model is first converted into a JPEG 2000 image, and then based on the JPEG 2000 streaming technique, the mesh data can then be transmitted over the Internet as a mesh streaming. Furthermore, we also extend this mesh streaming method for deforming meshes as the extension from a JPEG 2000 image to a motion JPEG 2000 video, so that our mesh streaming method is not only for transmitting a static 3D model but also a 3D animation model. To increase the usability of our method, the mesh stream can also be inserted into a X3D scene as an extension node of X3D. Moreover, since this method is based on the JPEG 2000 standard, our system is much suitable to be integrated into any existed client-server or peer-to-peer multimedia streaming system