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Abstract

For future multimedia applications, satellites might play an important role. For broadcast applications satellites are ideally suited to illuminate a large geographical area. However, multimedia applications are interactive, and are therefore a combination of a broadcast mission and a multipoint-to-point mission. The natural question is, can a satellite system compete with the capacity provided by terrestrial cable networks? If the answer is positive, and it shown in this article that it is, a second question arises: what new developments are required to migrate from the state-of-the art satellite technology to such advanced concepts? Taking the example of the European Space Agency's activities in this field, an overview of the required building blocks which make up a complete multimedia communication satellite system are described. Based on this technological overview a discussion of the systems developed by European space industries with support from the European Space Agency is given