TCP Vegas: new techniques for congestion detection and avoidance
SIGCOMM '94 Proceedings of the conference on Communications architectures, protocols and applications
A distributed and policy-free general-purpose shared window system
IEEE/ACM Transactions on Networking (TON)
How a large ATM MTU causes deadlocks in TCP data transfers
IEEE/ACM Transactions on Networking (TON)
Dynamics of TCP traffic over ATM networks
IEEE Journal on Selected Areas in Communications
An Internet-Based Conference System for Real-Time Distributed Design Evaluation
EDCIS '02 Proceedings of the First International Conference on Engineering and Deployment of Cooperative Information Systems
Serverless web-multicast chat system for multi-users
ICWE'03 Proceedings of the 2003 international conference on Web engineering
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Collaborative multimedia applications are becoming mainstream business tools. Useful work can only be performed if the subjective quality of the application is adequate. This is influenced by many factors including the end-system and network performance. End-to-end delay has been identified as a significant parameter affecting the user's satisfaction with the application. Earlier work has determined acceptable delay bounds for undertaking real tasks. This paper describes an investigation of the system components that contribute to this delay. The components contributing to the delay of audio and video have been measured and the major sources identified.