Exact computation of Steiner Minimal Trees in the plane
Information Processing Letters
Hexagonal coordinate systems and Steiner minimal trees
Discrete Mathematics
Disproofs of generalized Gilbert-Pollak conjecture on the Steiner ratio in three or more dimensions
Journal of Combinatorial Theory Series A
Polynomial time approximation schemes for Euclidean traveling salesman and other geometric problems
Journal of the ACM (JACM)
An Efficient Primal-Dual Interior-Point Method for Minimizing a Sum of Euclidean Norms
SIAM Journal on Scientific Computing
A Computational Study of Search Strategies for Mixed Integer Programming
INFORMS Journal on Computing
Set of test problems for the minimum length connection networks
ACM SIGMAP Bulletin
A linear time algorithm for full steiner trees
Operations Research Letters
Geometric conditions for Euclidean Steiner trees in Rd
Computational Geometry: Theory and Applications
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We describe improvements to Smith's branch-and-bound (B&B) algorithm for the Euclidean Steiner problem in R^d. Nodes in the B&B tree correspond to full Steiner topologies associated with a subset of the terminal nodes, and branching is accomplished by ''merging'' a new terminal node with each edge in the current Steiner tree. For a given topology we use a conic formulation for the problem of locating the Steiner points to obtain a rigorous lower bound on the minimal tree length. We also show how to obtain lower bounds on the child problems at a given node without actually computing the minimal Steiner trees associated with the child topologies. These lower bounds reduce the number of children created and also permit the implementation of a ''strong branching'' strategy that varies the order in which the terminal nodes are added. Computational results demonstrate substantial gains compared to Smith's original algorithm.