An Optimal Algorithm for Finding the Kernel of a Polygon
Journal of the ACM (JACM)
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A very simple, linear-running-time algorithm is presented for solving the hidden-line problem for star-shaped polygons. The algorithm first decomposes the visibility regions into edge-visible polygons and then solves the hidden-line problem for these simpler polygons. In addition to simplicity the algorithm possesses the virtue of affording a very easy proof of correctness. Some applications where this problem arises are mentioned.