Usability inspection methods
Enhancing the explanatory power of usability heuristics
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Applying HCI to music-related hardware
CHI '02 Extended Abstracts on Human Factors in Computing Systems
Assessing the applicability of the structured expert evaluation method (SEEM) for a wider age group
Proceedings of the 2006 conference on Interaction design and children
Playability heuristics for mobile games
Proceedings of the 8th conference on Human-computer interaction with mobile devices and services
Flow in games (and everything else)
Communications of the ACM
Cognition, Technology and Work
Development and evaluation of the problem identification picture cards method
Cognition, Technology and Work
Consolidating usability problems with novice evaluators
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
Proceedings of the 9th International Conference on Interaction Design and Children
Hi-index | 0.00 |
Inspection based methods are not very well researched in the area of Child Computer Interaction. One such evaluation method is the heuristic evaluation that requires a small number of evaluators to inspect an interface for compliance to a number of guidelines or principles. This paper reports on the development of the Anti-Heuristic Game, a game that has been designed to violate all of Nielsen's 10 heuristics. By developing a game whereby the problems are predefined and largely known, it will be possible to establish the effectiveness of children in identifying and reporting problems using the heuristic evaluation method. If children can perform a heuristic evaluation this will enable the benefits of inspection based methods to be realized within Child Computer Interaction.