Multiparty videoconferencing at virtual social distance: MAJIC design
CSCW '94 Proceedings of the 1994 ACM conference on Computer supported cooperative work
Digital family portraits: supporting peace of mind for extended family members
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing and deploying an information awareness interface
CSCW '02 Proceedings of the 2002 ACM conference on Computer supported cooperative work
SAINT '02 Proceedings of the 2002 Symposium on Applications and the Internet
Providing elegant peripheral awareness
CHI '03 Extended Abstracts on Human Factors in Computing Systems
Ambient assisted-living research in carelab
interactions - Designing for seniors: innovations for graying times
Healthcare in everyday life: designing healthcare services for daily life
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Different Perspectives on Technology Acceptance: The Role of Technology Type and Age
USAB '09 Proceedings of the 5th Symposium of the Workgroup Human-Computer Interaction and Usability Engineering of the Austrian Computer Society on HCI and Usability for e-Inclusion
Blended interaction spaces for distributed team collaboration
ACM Transactions on Computer-Human Interaction (TOCHI)
Family portals: connecting families through a multifamily media space
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Create'10 Proceedings of the 2010 international conference on The Interaction Design
Hi-index | 0.00 |
This paper presents the evaluation of a mixed reality communication system for the home domain, called roomXT. The system uses a wall-sized display that is seamlessly integrated into a living lab, to create a 'life-like' video communication experience. In order to demonstrate the potential of this approach, we conducted a living lab study comparing the developed prototype with a desktop-based system. A special video communication application, which enables spatially separated users to have a joint dinner experience, served as a common basis for the different test conditions. Results of the study show that the overall concept of roomXT was well received by users of a wide age range and that the developed prototype system seems to be preferred to commercially available video communication solutions with respect to the tested quality dimensions.