An agent based synchronization scheme for multimedia applications
Journal of Systems and Software - Special issue: Quality software
Research: High performance transfer services to support multimedia group communications
Computer Communications
Research: Multimedia distributed cooperative system
Computer Communications
Research: Object model for hypermedia applications
Computer Communications
Research: Techniques for multimedia synchronization in network file systems
Computer Communications
Research: Temporal synchronization support for distributed multimedia information systems
Computer Communications
Review: Advances in digital image compression techniques
Computer Communications
Research: EFSM-based continuous media synchronization in multicast networks
Computer Communications
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A multimedia communication system includes both the communication protocols used to transport the real-time data and the distributed computing system (DCS) within which any applications using the protocols must execute. The architecture presented attempts to integrate these communications protocols with the DCS in a smooth fashion in order to ease the writing of multimedia applications. Two issues are identified as being essential to the success of this integration: the synchronization of related real-time data streams, and the management of heterogeneous multimedia hardware. The synchronization problem is tackled by defining explicit synchronization properties at the presentation level and by providing control and synchronization operations within the DCS which operate in terms of these properties. The heterogeneity problems are addressed by separating the data transport semantics (protocols themselves) from the control semantics (protocol interfaces)