Texture coding using a Wold decomposition model

  • Authors:
  • R. Sriram;J. M. Francos;W. A. Pearlman

  • Affiliations:
  • Philips Labs., Briarcliff Manor, NY;-;-

  • Venue:
  • IEEE Transactions on Image Processing
  • Year:
  • 1996

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Abstract

A novel approach for coding textured images is presented. The texture field is assumed to be a realization of a regular homogeneous random field, which can have a mixed spectral distribution. On the basis of a two-dimensional (2-D) Wold-like decomposition, the field is represented as a sum of a purely indeterministic, harmonic, and countable number of evanescent fields. We present an algorithm for estimating and coding the texture model parameters, and show that the suggested algorithm yields high-quality reconstructions at low bit rates. The model and the resulting coding algorithm are seen to be applicable to a wide variety of texture types found in natural images