Digital Image Processing
Data Mining: Concepts and Techniques
Data Mining: Concepts and Techniques
Extraction of 2D Barcode Using Keypoint Selection and Line Detection
PCM '09 Proceedings of the 10th Pacific Rim Conference on Multimedia: Advances in Multimedia Information Processing
3D Feature Line Detection Based on Vertex Labeling and 2D Skeletonization
SMI '10 Proceedings of the 2010 Shape Modeling International Conference
PCM'05 Proceedings of the 6th Pacific-Rim conference on Advances in Multimedia Information Processing - Volume Part I
Hi-index | 12.05 |
Cricket is a sport that involves two teams, say Team A and Team B, and two field umpires. Initially, Team A bats to score some runs, while Team B balls. Then, Team A balls and Team B bats to overcome the score of Team A. If this happens, then Team B wins. Otherwise, Team A wins. The balling team can dismiss a batsman from scoring through a Run-Out, i.e., the batsman fails to enter an area before three stumps are dislodged in that area. In this case, a third umpire makes the 'Run-Out/Not-Out' decision through video technology. This process can consume around one minute which disrupts the pace of the game. In this paper, we propose and validate a novel technology called A-Eye, which automates the role of the third umpire. By applying A-Eye to a set of autonomously-filmed Run-Out videos, we show that it is efficient as compared to the third umpire, and almost as accurate. Also, it can be used to estimate a rating for the field umpires. These results have been recognized internationally, and have convinced our local cricket council to employ A-Eye within a professional cricket tournament.