C4.5: programs for machine learning
C4.5: programs for machine learning
Learning with Kernels: Support Vector Machines, Regularization, Optimization, and Beyond
Learning with Kernels: Support Vector Machines, Regularization, Optimization, and Beyond
Machine Learning
Dynamic Time Warping for Off-Line Recognition of a Small Gesture Vocabulary
RATFG-RTS '01 Proceedings of the IEEE ICCV Workshop on Recognition, Analysis, and Tracking of Faces and Gestures in Real-Time Systems (RATFG-RTS'01)
Segmentation and recognition of multi-attribute motion sequences
Proceedings of the 12th annual ACM international conference on Multimedia
Temporal classification: extending the classification paradigm to multivariate time series
Temporal classification: extending the classification paradigm to multivariate time series
A similarity measure for motion stream segmentation and recognition
MDM '05 Proceedings of the 6th international workshop on Multimedia data mining: mining integrated media and complex data
Data Mining: Practical Machine Learning Tools and Techniques, Second Edition (Morgan Kaufmann Series in Data Management Systems)
Real-time hand-tracking with a color glove
ACM SIGGRAPH 2009 papers
Discrete-Time Signal Processing
Discrete-Time Signal Processing
Hand gesture recognition based on segmented singular value decomposition
KES'10 Proceedings of the 14th international conference on Knowledge-based and intelligent information and engineering systems: Part II
LIBSVM: A library for support vector machines
ACM Transactions on Intelligent Systems and Technology (TIST)
Choosing and modeling the hand gesture database for a natural user interface
GW'11 Proceedings of the 9th international conference on Gesture and Sign Language in Human-Computer Interaction and Embodied Communication
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Human-Computer Interaction (HCI) is one of the most rapidly developing fields of computer applications. One of approaches to HCI is based on gestures which are in many cases more natural and effective than conventional inputs. In the paper the problem of gesture recognition is investigated. The gestures are gathered from the dedicated motion capture system, and further evaluated by 3 different preprocessing procedures and 4 different classifier. Our results suggest that most of the combinations produce adequate recognition rate, with appropriate signal normalization being the key element.