Studying Energy Trade Offs in Offloading Computation/Compilation in Java-Enabled Mobile Devices
IEEE Transactions on Parallel and Distributed Systems
An Adaptable Application Offloading Scheme Based on Application Behavior
AINAW '08 Proceedings of the 22nd International Conference on Advanced Information Networking and Applications - Workshops
Software Architecture: Foundations, Theory, and Practice
Software Architecture: Foundations, Theory, and Practice
Dynamically partitioning applications between weak devices and clouds
Proceedings of the 1st ACM Workshop on Mobile Cloud Computing & Services: Social Networks and Beyond
MAUI: making smartphones last longer with code offload
Proceedings of the 8th international conference on Mobile systems, applications, and services
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Mobile devices are widely accepted as a convergence machine providing both software functionality and cell phone capability. However, they have limited resources such as memory, processing power, and battery. Consequently, complex applications could not be deployed on the devices. An effective solution is to offload some functionality to more powerful servers and to run then on the servers, to yield improved performance and low resource consumption. In this paper, we propose a systematic process for designing mobile applications with full and partial offloading. And, we present schemes to quantitatively evaluate the resulting architecture. Using the proposed architecture design and evaluation methods, mobile applications with loading can be more systematically developed.