The effects of adaptive sequencing algorithms on player engagement within an online game

  • Authors:
  • Derek Lomas;John Stamper;Ryan Muller;Kishan Patel;Kenneth R. Koedinger

  • Affiliations:
  • Carnegie Mellon University;Carnegie Mellon University;Carnegie Mellon University;Dhirubhai Ambani Institute of Information and Communication, Gujarat, India;Carnegie Mellon University

  • Venue:
  • ITS'12 Proceedings of the 11th international conference on Intelligent Tutoring Systems
  • Year:
  • 2012

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Abstract

Using the online educational game Battleship Numberline, we have collected over 8 million number line estimates from hundreds of thousands of players. Using random assignment, we evaluate the effects of various adaptive sequencing algorithms on player engagement and learning.