Future Generation Computer Systems - Special issue on cellular automata: promise in computational science
A new kind of science
A Distributed Cellular Automata Simulation on Cluster of PCs
ICCS '02 Proceedings of the International Conference on Computational Science-Part I
Anastomosing Transportation Networks
PPAM '01 Proceedings of the th International Conference on Parallel Processing and Applied Mathematics-Revised Papers
Retina simulation using cellular automata and GPU programming
Machine Vision and Applications
GPGPU computation and visualization of three-dimensional cellular automata
The Visual Computer: International Journal of Computer Graphics
Merging cellular automata for simulating surface effects
ACRI'06 Proceedings of the 7th international conference on Cellular Automata for Research and Industry
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In this paper we present how Cellular Automata model can be implemented for processing on Graphics Processing Unit (GPU). Recently, graphics processors have gained a lot of interest as an efficient architecture for general-purpose computation. Cellular Automata algorithms that are inherently parallel give the opportunity to achieve very high efficiency when they are implemented on GPUs. We demonstrate how existing model of water flow can be ported to GPU environment with OpenCL programming framework. Sample simulation results and performance evaluations are included.