A fast quantum mechanical algorithm for database search
STOC '96 Proceedings of the twenty-eighth annual ACM symposium on Theory of computing
Consequences and Limits of Nonlocal Strategies
CCC '04 Proceedings of the 19th IEEE Annual Conference on Computational Complexity
Probability and Computing: Randomized Algorithms and Probabilistic Analysis
Probability and Computing: Randomized Algorithms and Probabilistic Analysis
Complexity measures of sign matrices
Combinatorica
Algorithms for quantum computation: discrete logarithms and factoring
SFCS '94 Proceedings of the 35th Annual Symposium on Foundations of Computer Science
On the power of quantum computation
SFCS '94 Proceedings of the 35th Annual Symposium on Foundations of Computer Science
Near-Optimal and Explicit Bell Inequality Violations
CCC '11 Proceedings of the 2011 IEEE 26th Annual Conference on Computational Complexity
The Grothendieck Constant is Strictly Smaller than Krivine's Bound
FOCS '11 Proceedings of the 2011 IEEE 52nd Annual Symposium on Foundations of Computer Science
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We initiate a study of random instances of nonlocal games. We show that quantum strategies are better than classical for almost any 2-player XOR game. More precisely, for large n, the entangled value of a random 2-player XOR game with n questions to every player is at least 1.21... times the classical value, for 1−o(1) fraction of all 2-player XOR games.