Efficient Algorithms for Games Played on Trees with Back-edges

  • Authors:
  • Aniruddh Gandhi;Bakhadyr Khoussainov;Jiamou Liu

  • Affiliations:
  • (Correspd.) Department of Computer Science, University of Auckland, Auckland, New Zealand. agan014@aucklanduni.ac.nz/ bmk@cs.auckland.ac.nz;Department of Computer Science, University of Auckland, Auckland, New Zealand. agan014@aucklanduni.ac.nz/ bmk@cs.auckland.ac.nz;School of Computing and Mathematical Sciences, Auckland University of Technology, Auckland, New Zealand. jiamou.liu@aut.ac.nz

  • Venue:
  • Fundamenta Informaticae
  • Year:
  • 2011

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Abstract

This paper studies algorithms for deciding the winners of two-player games played on directed graphs. We focus on the case when the underlying graphs are trees with back-edges and provide both theoretical and experimental analysis of this class of games. In particular, we present an algorithm that solves Büchi games played on trees with back-edges in time O(min{r·m, l+m}) where m is the number of edges, l is the sum of the distances from the root to all leaves and the parameter r is bounded by the height of the tree. We also show that parity games played on trees with back-edges can be solved in time O(l + m).