Object design for communication protocol software

  • Authors:
  • Chung-Shyan Liu

  • Affiliations:
  • -

  • Venue:
  • ACM SIGPLAN OOPS Messenger
  • Year:
  • 1995

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Abstract

In this paper, an object design method for communication protocol software, which is specified based on a finite state machine, is presented. In our method, an object class is defined for each state of the finite state machine. The objects designed in our method have freer granularity than that in conventional approaches. Inheritance is used in our method as a program structuring mechanism to allow incremental design. A real example is given for demonstration.