Noncrossing subgraphs in topological layouts
SIAM Journal on Discrete Mathematics
A linear time algorithm for triconnectivity augmentation (extended abstract)
SFCS '91 Proceedings of the 32nd annual symposium on Foundations of computer science
Fully dynamic planarity testing with applications
Journal of the ACM (JACM)
Journal of the ACM (JACM)
A Linear Time Implementation of SPQR-Trees
GD '00 Proceedings of the 8th International Symposium on Graph Drawing
SFCS '89 Proceedings of the 30th Annual Symposium on Foundations of Computer Science
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In the game of Kal-toh depicted in the television series Star Trek: Voyager, players attempt to create convex polyhedra by adding to a jumbled collection of metal rods. Inspired by this fictional game, we formulate graph-theoretical questions about polyhedral subgraphs, i.e., subgraphs that are triconnected and planar. The problem of determining the existence of a polyhedral subgraph within a graph G is shown to be NP-complete, and we also give some non-trivial upper bounds for the problem of determining the minimum number of edge additions necessary to guarantee the existence of a polyhedral subgraph in G.