Murky shooting: the use of auditory (non-speech) feedback on mobile audiogames

  • Authors:
  • Joao Cordeiro;Andre Baltazar;Alvaro Barbosa

  • Affiliations:
  • Universidade Católica Portuguesa, Porto, Portugal;Universidade Católica Portuguesa, Porto, Portugal;Universidade Católica Portuguesa, Porto, Portugal

  • Venue:
  • Proceedings of the 7th Audio Mostly Conference: A Conference on Interaction with Sound
  • Year:
  • 2012

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Abstract

In this paper we introduce an effective approach for game design based on auditory, non-speech, feedback. We describe the design and implementation of a mobile application -- Murky Shooting - that makes use of sound to engage the user in a shooting game experience. Further, we discuss the pros and cons of the mobile version compared with the former desktop version and conclude with a presentation of the preliminary results, which prove that auditory cues solely are sufficient to provide an effective way of interaction, allowing the user to improve his/her performance and keep immersion in the game narrative.