CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Is paper safer? The role of paper flight strips in air traffic control
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on interface design for safety-critical interactive systems: when there is no room for user error
Simulation-based training in anesthesia crisis resource management (ACRM): a decade of experience
Simulation and Gaming - Symposium on medical and healthcare simulation Part I
Models of attention in computing and communication: from principles to applications
Communications of the ACM
The scope and importance of human interruption in human-computer interaction design
Human-Computer Interaction
Review of automatic document formatting
Proceedings of the 9th ACM symposium on Document engineering
ACM Transactions on Computer-Human Interaction (TOCHI)
Proceedings of the 24th annual ACM symposium adjunct on User interface software and technology
Head-mounted and multi-surface displays support emergency medical teams
Proceedings of the 2013 conference on Computer supported cooperative work companion
Interactive cognitive aids in medicine
CHI '13 Extended Abstracts on Human Factors in Computing Systems
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The attentional aspects of crisis computing - supporting highly trained teams as they respond to real-life emergencies - have been underexplored in the user interface community. My research investigates the development of interactive software systems that support crisis teams, with an eye towards intelligently managing attention. In this paper, I briefly describe MDOCS, a Medical operating DOCuments System built for time-critical interaction. MDOCS is a multi-user, multi-surface software system that implements dynamic checklists and interactive cognitive aids written to support medical crisis teams. I present the results of a study that evaluates the deployment of MDOCS in a realistic, mannequin-based medical simulator used by anesthesiologists. I propose controlled laboratory experiments that evaluate the feasibility and effectiveness of our design principles and attentional interaction techniques.