A framework for quality-adaptive media streaming: encode once - stream anywhere
A framework for quality-adaptive media streaming: encode once - stream anywhere
Structured streams: a new transport abstraction
Proceedings of the 2007 conference on Applications, technologies, architectures, and protocols for computer communications
Low-latency adaptive streaming over tcp
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
Donnybrook: enabling large-scale, high-speed, peer-to-peer games
Proceedings of the ACM SIGCOMM 2008 conference on Data communication
An evaluation of TCP-based rate-control algorithms for adaptive internet streaming of H.264/SVC
MMSys '10 Proceedings of the first annual ACM SIGMM conference on Multimedia systems
Paceline: latency management through adaptive output
MMSys '10 Proceedings of the first annual ACM SIGMM conference on Multimedia systems
Scaling online games with adaptive interest management in the cloud
Proceedings of the 9th Annual Workshop on Network and Systems Support for Games
Bufferbloat: Dark Buffers in the Internet
Queue - Virtualization
DOHA: scalable real-time web applications through adaptive concurrent execution
Proceedings of the 21st international conference on World Wide Web
Queue - Networks
Fitting square pegs through round pipes: unordered delivery wire-compatible with TCP and TLS
NSDI'12 Proceedings of the 9th USENIX conference on Networked Systems Design and Implementation
Hi-index | 48.22 |
A proposal to improve the performance and availability of streaming video and other time-sensitive media.