Image synthesis: optical identity or pictorial communication
Proceedings of Graphics Interface '85 on Computer-generated images: the state of the art
Correction of geometric perceptual distortions in pictures
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Tour into the picture: using a spidery mesh interface to make animation from a single image
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Computer graphics and architecture: state of the art and outlook for the future
ACM SIGGRAPH Computer Graphics
Artistic Multiprojection Rendering
Proceedings of the Eurographics Workshop on Rendering Techniques 2000
Artistic Composition for Image Creation
Proceedings of the 12th Eurographics Workshop on Rendering Techniques
Learning about shadows from artists
Computational Aesthetics'10 Proceedings of the Sixth international conference on Computational Aesthetics in Graphics, Visualization and Imaging
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Composition is a key element of image aesthetics. However composition is hard to control when working in three dimensions to create a two dimensional image. A framework that derives perspective from a planar pattern is proposed and implemented. The third dimension is elevated from a tiled floor into a planar square pattern. Key points on the image allow users to modify the spatial geometry of the scene. Thus, this paper presents a new view on perspective, where there is no concrete third dimension, but where the third dimension is inferred from lines and points in the image plane from which apparent depth relationships of the scene are constructed. In describing the framework, the computational relation between elements such as vanishing point, distance points and floor lines inside the geometric grid, are exposed to demonstrate the characteristics of building a realistic, yet, composed, image based on the practices of Renaissance painters.