Feature-based image metamorphosis
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View interpolation for image synthesis
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Rapid octree construction from image sequences
CVGIP: Image Understanding
Plenoptic modeling: an image-based rendering system
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SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
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VIS '97 Proceedings of the 8th conference on Visualization '97
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A Flexible New Technique for Camera Calibration
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Unstructured lumigraph rendering
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Image-based 3D photography using opacity hulls
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
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Frequency space environment map rendering
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Spatio-temporal view interpolation
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
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EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
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IEEE Computer Graphics and Applications
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IEEE Computer Graphics and Applications
Real-Time Rendering of Densely Populated Urban Environments
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SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
PG '02 Proceedings of the 10th Pacific Conference on Computer Graphics and Applications
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ACM SIGGRAPH 2003 Papers
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ACM SIGGRAPH 2004 Papers
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ACM SIGGRAPH 2004 Papers
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ACM Transactions on Graphics (TOG)
Performance relighting and reflectance transformation with time-multiplexed illumination
ACM SIGGRAPH 2005 Papers
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ACM SIGGRAPH 2005 Papers
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EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
Smooth reconstruction and compact representation of reflectance functions for image-based relighting
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
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EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
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ACM Transactions on Graphics (TOG)
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IEEE Transactions on Visualization and Computer Graphics
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ACM SIGGRAPH 2007 papers
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ACM SIGGRAPH 2007 papers
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ACM SIGGRAPH 2008 papers
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ACM SIGGRAPH 2008 classes
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ACM SIGGRAPH Asia 2009 papers
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Foundations and Trends® in Computer Graphics and Vision
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ICME'09 Proceedings of the 2009 IEEE international conference on Multimedia and Expo
Spatio-temporal reflectance sharing for relightable 3D video
MIRAGE'07 Proceedings of the 3rd international conference on Computer vision/computer graphics collaboration techniques
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VAST'09 Proceedings of the 10th International conference on Virtual Reality, Archaeology and Cultural Heritage
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ECCV'12 Proceedings of the 12th European conference on Computer Vision - Volume Part III
Interactive viewpoint video textures
Proceedings of the 9th European Conference on Visual Media Production
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We present an image-based approach for capturing the appearance of a walking or running person so they can be rendered realistically under variable viewpoint and illumination. In our approach, a person walks on a treadmill at a regular rate as a turntable slowly rotates the person's direction. As this happens, the person is filmed with a vertical array of high-speed cameras under a time-multiplexed lighting basis, acquiring a seven-dimensional dataset of the person under variable time, illumination, and viewing direction in approximately forty seconds. We process this data into a flowed reflectance field using an optical flow algorithm to correspond pixels in neighboring camera views and time samples to each other, and we use image compression to reduce the size of this data. We then use image-based relighting and a hardware-accelerated combination of view morphing and light field rendering to render the subject under user-specified viewpoint and lighting conditions. To composite the person into a scene, we use an alpha channel derived from back lighting and a retroreflective treadmill surface and a visual hull process to render the shadows the person would cast onto the ground. We demonstrate realistic composites of several subjects into real and virtual environments using our technique.