Multidimensional Transfer Functions for Interactive Volume Rendering
IEEE Transactions on Visualization and Computer Graphics
IEEE Transactions on Pattern Analysis and Machine Intelligence
Volume Visualization Using Gradient-Based Distance among Voxels
MICCAI '01 Proceedings of the 4th International Conference on Medical Image Computing and Computer-Assisted Intervention
Illustration Motifs for Effective Medical Volume Illustration
IEEE Computer Graphics and Applications
Illustrative Context-Preserving Exploration of Volume Data
IEEE Transactions on Visualization and Computer Graphics
Distance and nearest neighbor transforms on gray-level surfaces
Pattern Recognition Letters
2D Euclidean distance transform algorithms: A comparative survey
ACM Computing Surveys (CSUR)
Texture-based Transfer Functions for Direct Volume Rendering
IEEE Transactions on Visualization and Computer Graphics
Size-based Transfer Functions: A New Volume Exploration Technique
IEEE Transactions on Visualization and Computer Graphics
IEEE Transactions on Visualization and Computer Graphics
Feature emphasis and contextual cutaways for multimodal medical visualization
EUROVIS'07 Proceedings of the 9th Joint Eurographics / IEEE VGTC conference on Visualization
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We describe the use of the weighted distance transform (WDT) to enhance applications designed for volume visualization of segmented anatomical datasets. The WDT is presented as a general technique to generate a derived characteristic of a scalar field that can be used in multiple ways during rendering. We obtain real-time interaction with the volume by calculating the WDT on the graphics card. Several examples of this technique as it applies to an application for teaching anatomical structures are detailed, including rendering embedded structures, fuzzy boundaries, outlining, and indirect lighting estimation.