Real-time, continuous level of detail rendering of height fields
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
The C++ Programming Language, Third Edition
The C++ Programming Language, Third Edition
Chromium: a stream-processing framework for interactive rendering on clusters
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Adaptive mesh refinement for hyperbolic partial differential equations
Adaptive mesh refinement for hyperbolic partial differential equations
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In this paper, a solution to the visualization of huge amount of data provided by solvers using tree based AMR method is proposed. This approach strongly relies on the hierarchical structure of data and view dependent arguments: only the visible cells will be drawn, reducing consequently the amount of rendered data, selecting only the cells that intersect the screen and whose size is bigger than one pixel. After a brief statement of the problem, we recall the main principles of AMR methods.We then proceed to the data analysis which shows notable differences related to the dimension (2 or 3). A natural view dependent decimation algorithm is derived in the 2D case (only visible cells are plotted), while in 3D the treatment is not straightforward. The proposed solution relies then on the use of perspective in order to keep the same guidelines that were used in 2D. We then give a few hints about implementation and perform numerical experiments which confirm the efficiency of the proposed algorithms.We finally discuss this approach and give the sketch for future improvements.