Natural language and computational linguistics
Natural language and computational linguistics
Designing solid objects using interactive sketch interpretation
I3D '92 Proceedings of the 1992 symposium on Interactive 3D graphics
Extraction of binary character/graphics images from grayscale document images
CVGIP: Graphical Models and Image Processing
Line-drawing interpretation as polyhedral objects to man-machine interaction in CAD systems
Selected papers from the 5th Spanish Symposium on Pattern recognition and images analysis : advances in pattern recognition and applications: advances in pattern recognition and applications
SKETCH: an interface for sketching 3D scenes
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Relational grammars: theory and practice in a visual language interface for process modeling
Visual language theory
Digital Image Processing
Randomized Generalized Hough Transform for 2-D Grayscale Object Detection
ICPR '96 Proceedings of the 13th International Conference on Pattern Recognition - Volume 2
Mobile vision-based sketch recognition with SPARK
Proceedings of the International Symposium on Sketch-Based Interfaces and Modeling
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Due to the advantages it offers, a sketch-based user-interface (UI) has been utilised in various domains, such as 3D modelling, 'graphical user-interface' design, 3D animation of cartoon characters, etc. However, its benefits have not yet been adequately exploited with those of a mobile phone, despite that the latter is nowadays a widely used wireless handheld device for mobile communication. Given this scenario, this paper discloses a novel approach of using a paper sketch-based UI, which combines the benefits of paper sketching and those of a cameraphone (a mobile phone with an integrated camera), in the domain of 'early form' design modelling. More specifically, the framework disclosed and evaluated in this paper, enables users to remotely obtain visual representations of 3D geometric models from freehand sketches by combining the portability of paper with that of cameraphones. Based on this framework, a prototype tool has been implemented and evaluated. Despite the limitations of the current prototype tool, the evaluation results of the framework's underlying concepts and of the prototype tool collectively indicate that the idea disclosed in this paper contributes in providing users with a mobile sketch-based interface, which can also be used in other domains, beyond 'early form' design modelling.