Information state and dialogue management in the TRINDI dialogue move engine toolkit
Natural Language Engineering
Learning Smooth, Human-Like Turntaking in Realtime Dialogue
IVA '08 Proceedings of the 8th international conference on Intelligent Virtual Agents
Incremental dialogue processing in a micro-domain
EACL '09 Proceedings of the 12th Conference of the European Chapter of the Association for Computational Linguistics
Assessing and improving the performance of speech recognition for incremental systems
NAACL '09 Proceedings of Human Language Technologies: The 2009 Annual Conference of the North American Chapter of the Association for Computational Linguistics
A finite-state turn-taking model for spoken dialog systems
NAACL '09 Proceedings of Human Language Technologies: The 2009 Annual Conference of the North American Chapter of the Association for Computational Linguistics
Importance-Driven Turn-Bidding for spoken dialogue systems
ACL '10 Proceedings of the 48th Annual Meeting of the Association for Computational Linguistics
Turn-taking cues in task-oriented dialogue
Computer Speech and Language
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Developing sophisticated turn-taking behavior is necessary for next-generation dialogue systems. However, incorporating real users into the development cycle is expensive and current simulation techniques are inadequate. As a foundation for advancing turn-taking behavior, we present a temporal simulator that models the interaction between the user and the system, including speech, voice activity detection, and incremental speech recognition. We describe the details of the simulator and demonstrate it on a sample domain.