Building natural language generation systems
Building natural language generation systems
Architectures for Natural Language Generation: Problems and Perspectives
EWNLG '93 Selected papers from the Fourth European Workshop on Trends in Natural Language Generation, An Artificial Intelligence Perspective
A haptic/acoustic application to allow blind the access to spatial information
WHC '07 Proceedings of the Second Joint EuroHaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems
Instant tactile-audio map: enabling access to digital maps for people with visual impairment
Proceedings of the 11th international ACM SIGACCESS conference on Computers and accessibility
Connecting language to the world
Artificial Intelligence - Special volume on connecting language to the world
Audio-haptic browser for a geographical information system
ICCHP'10 Proceedings of the 12th international conference on Computers helping people with special needs
Making visual maps accessible to the blind
UAHCI'11 Proceedings of the 6th international conference on Universal access in human-computer interaction: users diversity - Volume Part II
COSIT'11 Proceedings of the 10th international conference on Spatial information theory
Extended verbal assistance facilitates knowledge acquisition of virtual tactile maps
SC'12 Proceedings of the 2012 international conference on Spatial Cognition VIII
Extended verbal assistance facilitates knowledge acquisition of virtual tactile maps
SC'12 Proceedings of the 2012 international conference on Spatial Cognition VIII
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Tactile maps are important substitutes for visual maps for blind and visually impaired people and the efficiency of tactile-map reading can largely be improved by giving assisting utterances that make use of spatial language. In this paper, we elaborate earlier ideas for a system that generates such utterances and present a prototype implementation based on a semantic conceptualization of the movements that the map user performs. A worked example shows the plausibility of the solution and the output that the prototype generates given input derived from experimental data.