Marching cubes: A high resolution 3D surface construction algorithm
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Simulating the Grassfire Transform Using an Active Contour Model
IEEE Transactions on Pattern Analysis and Machine Intelligence
The Euclidean distance transform in arbitrary dimensions
Pattern Recognition Letters
Linear onesided stability of MAT for weakly injective 3D domain
Proceedings of the seventh ACM symposium on Solid modeling and applications
Self-organizing maps for the skeletonization of sparse shapes
IEEE Transactions on Neural Networks
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This paper presents a new algorithm to extract the centreline of 2D objects. The algorithm computes the centreline from all the points of object in order to remain faithful to the structure of the shape. The idea is to cluster a data set constituted of the spatial position of each point composing the object. The centreline is derived from the set of computed clusters centres. The proposed method is accurate and robust to noisy boundaries.