Design for individuals, design for groups: tradeoffs between power and workspace awareness
CSCW '98 Proceedings of the 1998 ACM conference on Computer supported cooperative work
Animated Transitions in Statistical Data Graphics
IEEE Transactions on Visualization and Computer Graphics
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My research investigates information visualization techniques that improve the awareness of complex automated activities within digital tabletop interfaces. As a case study, I am exploring digital tabletop board gaming as the context to enable rapid design cycles and easy manipulation of variables, such as level of complexity. Preliminary work has revealed that automation reduces workload; however, it also increases the potential for confusion, restricts flexibility, and may negatively impact the gaming experience. Through a series of laboratory studies, my dissertation research will investigate the impact on awareness and decision making processes of following three factors: 1) persistent display of automation results, 2) animation of automated actions, and 3) user control of automated actions. Finally, a field study is planned to deploy and validate the design concepts explored in the laboratory studies.