Multi-finger and whole hand gestural interaction techniques for multi-user tabletop displays
Proceedings of the 16th annual ACM symposium on User interface software and technology
Proceedings of the 20th International Conference of the Association Francophone d'Interaction Homme-Machine
SLAP widgets: bridging the gap between virtual and physical controls on tabletops
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
Hi-index | 0.00 |
In this study, we propose interaction techniques that use the forearm on tabletop displays positively. We define the forearm as the part of the arm between the elbow and the hand. On direct input surfaces, users' forearms often create problems such as incorrect recognition and occlusions. Therefore, the forearm is often considered problematic. Conversely, we think it could be possible to use it to create new interaction techniques. We propose new interaction on tabletop displays that use the forearm. In this paper, we describe how users can manipulate menu and data storages by these techniques. Our study offers new possibilities for using the problematic forearm in tabletop displays.