Design of an n-sided surface patch from Hermite boundary data
Computer Aided Geometric Design
Quad mesh generation for k-sided faces and hex mesh generation for trivalent polyhedra
Finite Elements in Analysis and Design
Computer Aided Geometric Design - Special issue dedicated to Paul de Faget de Casteljau
Cloth Representation by Shape from Shading with Shading Primitives
CVPR '05 Proceedings of the 2005 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'05) - Volume 1 - Volume 01
Composite Templates for Cloth Modeling and Sketching
CVPR '06 Proceedings of the 2006 IEEE Computer Society Conference on Computer Vision and Pattern Recognition - Volume 1
A Sketch-Based Interface for Clothing Virtual Characters
IEEE Computer Graphics and Applications
A simple approach to nonlinear tensile stiffness for accurate cloth simulation
ACM Transactions on Graphics (TOG)
The simulation of cloth using accurate physical parameters
CGIM '08 Proceedings of the Tenth IASTED International Conference on Computer Graphics and Imaging
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Garment creation continues to be the most tedious part of the virtual clothing process. In this paper, we present an easy to use sketch-based cloth modeling approach. Contours can be easily sketched on a mannequin to generate quad meshes to represent pieces of cloth already fitted and draped. Typically, the clothing process depends greatly on the meshing scheme that has to infer its geometry from the input boundary. Our quad meshing scheme is based on discrete Coons patches but with arbitrary boundary input. We also apply the permanence principle to our topological solution to allow more control over the influence of the input boundary polyline on the interior output polygonal mesh. This facilitates the creation of folds that are strongest in curvature at the boundary and which diminish towards the interior. The generated garments can then be easily animated in a simulation system based on finite elements, using a rediscretization of the generated mesh and a reconstructed metric of the cloth surface.