Computer simulation using particles
Computer simulation using particles
Density-conserving shape factors for particle simulations in cylindrical and spherical coordinates
Journal of Computational Physics
Bounded multi-scale plasma simulation: application to sheath problems
Journal of Computational Physics
Use of a hybrid code for global-scale plasma simulation
Journal of Computational Physics
Symmetric spline weighting for charge and current density in particle simulation
Journal of Computational Physics
Plasma Physics Via Computer
3D hybrid simulation code using curvilinear coordinates
Journal of Computational Physics
ICCS '02 Proceedings of the International Conference on Computational Science-Part III
Practicle Tracing Algorithms for 3D Curvilinear Grids
Scientific Visualization, Overviews, Methodologies, and Techniques
High-order nodal discontinuous Galerkin particle-in-cell method on unstructured grids
Journal of Computational Physics
Journal of Computational Physics
Short Note: Controlling self-force errors at refinement boundaries for AMR-PIC
Journal of Computational Physics
Journal of Computational Physics
Journal of Computational Physics
Hi-index | 31.45 |
We describe the extension of the recent charge- and energy-conserving one-dimensional electrostatic particle-in-cell algorithm in Ref. [G. Chen, L. Chacon, D.C. Barnes, An energy- and charge-conserving, implicit electrostatic particle-in-cell algorithm, Journal of Computational Physics 230 (2011) 7018-7036] to mapped (body-fitted) computational meshes. The approach maintains exact charge and energy conservation properties. Key to the algorithm is a hybrid push, where particle positions are updated in logical space, while velocities are updated in physical space. The effectiveness of the approach is demonstrated with a challenging numerical test case, the ion acoustic shock wave. The generalization of the approach to multiple dimensions is outlined.