AToM3: A Tool for Multi-formalism and Meta-modelling
FASE '02 Proceedings of the 5th International Conference on Fundamental Approaches to Software Engineering
A Formal Semantics of UML State Machines Based on Structured Graph Transformation
«UML» '01 Proceedings of the 4th International Conference on The Unified Modeling Language, Modeling Languages, Concepts, and Tools
Tutorial on agent-based modeling and simulation
WSC '05 Proceedings of the 37th conference on Winter simulation
EMF: Eclipse Modeling Framework 2.0
EMF: Eclipse Modeling Framework 2.0
Programmed Graph Rewriting with Time for Simulation-Based Design
ICMT '08 Proceedings of the 1st international conference on Theory and Practice of Model Transformations
A graphical approach for modeling time-dependent behavior of DSLs
VLHCC '09 Proceedings of the 2009 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC)
Hi-index | 0.00 |
Editing environments which feature animated illustrations of model changes facilitate and simplify the comprehension of dynamic systems. Graphs are well suited for representing static models and systems, and graph transformations are the obvious choice for implementing model changes and dynamic aspects. In previous work, we have devised the Animation Modeling Language (AML) as a modeling approach on a higher level. However, AML-based specification could not yet be translated into an implementation automatically. This paper presents a language extension called AML/GT and outlines how AML/GT models can be translated into graph transformation rules automatically and also provides some implementation details.