Therapeutic presence - virtual illusions for neurorehabilitation

  • Authors:
  • Thomas Schüler

  • Affiliations:
  • Institute for Cognitive Science, University of Osnabrueck, Germany

  • Venue:
  • ICEC'12 Proceedings of the 11th international conference on Entertainment Computing
  • Year:
  • 2012

Quantified Score

Hi-index 0.00

Visualization

Abstract

The poster presents a project in which a computer game for neuro-rehabilitation is developed and its application explored. The development is based on the principles of mirror therapy and draws on recent findings in research on the concept of presence. Specifically, it is assumed that artistic virtual environments (VE) induce high presence experiences and thus enhance the treatment of neurologic diseases.