SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
ComicDiary: Representing Individual Experiences in a Comics Style
UbiComp '02 Proceedings of the 4th international conference on Ubiquitous Computing
The Family Video Archive: an annotation and browsing environment for home movies
MIR '03 Proceedings of the 5th ACM SIGMM international workshop on Multimedia information retrieval
Passive capture and ensuing issues for a personal lifetime store
Proceedings of the the 1st ACM workshop on Continuous archival and retrieval of personal experiences
Experience retrieval in a ubiquitous home
CARPE '05 Proceedings of the 2nd ACM workshop on Continuous archival and retrieval of personal experiences
Your phone automatically caches your life
interactions - Gadgets '06
Do life-logging technologies support memory for the past?: an experimental study using sensecam
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Mobile Fair Diary: hybrid interface for taking, browsing and sharing context-aware notes
Personal and Ubiquitous Computing
Providing good memory cues for people with episodic memory impairment
Proceedings of the 9th international ACM SIGACCESS conference on Computers and accessibility
Lifelogging memory appliance for people with episodic memory impairment
UbiComp '08 Proceedings of the 10th international conference on Ubiquitous computing
Exploiting memory cues in personal lifelog retrieval
Proceedings of the 32nd international ACM SIGIR conference on Research and development in information retrieval
Ubiquitous Computing for Capture and Access
Foundations and Trends in Human-Computer Interaction
Beyond total capture: a constructive critique of lifelogging
Communications of the ACM
Now let me see where i was: understanding how lifelogs mediate memory
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Life editing: third-party perspectives on lifelog content
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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The majority of past HCI research on Lifelogging has focused on using specialized capture devices such as the Microsoft SenseCam for recording our life experiences visually. However, we also record many of our daily life events in a textual form on popular platforms like Facebook or using our smartphones. Such primarily textual lifelogs can also potentially help us in reliving our past memories and sharing them with friends. In this paper, we present the design and implementation of LifeView, a tool for visualizing such primarily textual lifelogs for the purposes of Sentimental Recall and Sharing. We propose to depict life events using cartoons, and claim that it will result in a better recall experience. We also propose that linking the various life interactions based on appropriate context will be useful when people browse their lifelogs. Two within-subject user experiments are presented to validate our design -- results show that a) users prefer cartoon abstractions over the actual lifelog data, and b) contextual linking of life events is useful for goal-oriented navigation and sharing.