Display architecture for VLSI-based graphics workstations

  • Authors:
  • P. J. W. ten Hagen;A. A. M. Kujik;C. G. Trienekens

  • Affiliations:
  • Centre for Mathematics and Computer Science, Amsterdam, The Netherlands;Centre for Mathematics and Computer Science, Amsterdam, The Netherlands;Centre for Mathematics and Computer Science, Amsterdam, The Netherlands

  • Venue:
  • EGGH'86 Proceedings of the First Eurographics conference on Advances in Computer Graphics Hardware
  • Year:
  • 1986

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Abstract

At present, two popular development areas in computer graphics are improvement of interaction behaviour and more realistic graphics. The architecture for a high quality interactive workstation proposed in this work is designed such that both demanding and in a sense competing needs can be served. Calculations for generating realistic full 3-D scenes with lighting, transparency, reflection, and refraction effects, are done on the workstation itself. Intermediate results are stored to locally serve high level interaction mechanisms.