Cellular architectures and algorithms for image synthesis

  • Authors:
  • Michel Meriaux

  • Affiliations:
  • Laboratoire d'Informatique Fondamentale de Lille UA 369 CNRS-Bat M3 Universite des Sciences et Techniques de Lille Flandres Artois Villeneuve d'Ascq Cedex France

  • Venue:
  • EGGH'87 Proceedings of the Second Eurographics conference on Advances in Computer Graphics Hardware
  • Year:
  • 1987

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Abstract

The aim of this paper is to provide some refiexions and partial results about cellular architectures for image synthesis and graphics. As some steps of image synthesis involve a long processing time, quite incompatible with interactivity, a natural solution consists in parallel processing. Though a lot of work has been done about cellular hardware, only a little exists about cellular graphic algorithms and hardware.