Communications of the ACM - Special section on computer architecture
A multi-processor implementation of occam
Software—Practice & Experience
Cellular Automata
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The aim of this paper is to provide some refiexions and partial results about cellular architectures for image synthesis and graphics. As some steps of image synthesis involve a long processing time, quite incompatible with interactivity, a natural solution consists in parallel processing. Though a lot of work has been done about cellular hardware, only a little exists about cellular graphic algorithms and hardware.