ASICs for a high performance multi processor systemfor photo-realistic image synthesis

  • Authors:
  • Peter De Vijt;Luc Claesen;Hugo De Man

  • Affiliations:
  • -;-;-

  • Venue:
  • EGGH'92 Proceedings of the Seventh Eurographics conference on Graphics Hardware
  • Year:
  • 1992

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Abstract

A number of ASIC architectures are presented to build a system for fast photorealistic rendering of complex images. Both ray tracing and radiosity algorithms can be used. The system consists of a number of custom and general purpose processors that communicate through a serial interface. The scene database is split into three disjoint data sets. Rays are passed between processors. The load is dynamically balanced by means of a load balancing processor. Fine grain and coarse grain parallelism are exploited.