Mobile Web Service Provisioning
AICT-ICIW '06 Proceedings of the Advanced Int'l Conference on Telecommunications and Int'l Conference on Internet and Web Applications and Services
CTS '06 Proceedings of the International Symposium on Collaborative Technologies and Systems
From BPMN Process Models to BPEL Web Services
ICWS '06 Proceedings of the IEEE International Conference on Web Services
Adaptive workflow scheduling under resource allocation constraints and network dynamics
Proceedings of the VLDB Endowment
Reasoning about Context in Uncertain Pervasive Computing Environments
EuroSSC '08 Proceedings of the 3rd European Conference on Smart Sensing and Context
An Approach to Enable Workflow in Mobile Work Scenarios
Computer Supported Cooperative Work in Design IV
Design and development of a mobile peer-to-peer social networking application
Expert Systems with Applications: An International Journal
Proximiter: Enabling mobile proximity-based content sharing on portable devices
PERCOM '09 Proceedings of the 2009 IEEE International Conference on Pervasive Computing and Communications
MobiClique: middleware for mobile social networking
Proceedings of the 2nd ACM workshop on Online social networks
Uttering: social micro-blogging without the internet
MobiOpp '10 Proceedings of the Second International Workshop on Mobile Opportunistic Networking
Orchestrating nomadic mashups using workflows
Proceedings of the 3rd and 4th International Workshop on Web APIs and Services Mashups
A Semantics-based Approach to Large-Scale Mobile Social Networking
Mobile Networks and Applications
Multihop Ad Hoc Networking: The Reality
IEEE Communications Magazine
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Mobile Social Network in Proximity (MSNP) represents a new form of social network in which users are capable of interacting with their surroundings via their mobile devices in public mobile peer-to-peer (MP2P) environments. MSNP brings opportunity to people to meet new friends, share device content, and perform various social activities. However, as the fundamental topology of MSNP is based on public MP2P network, many challenges have arisen. Existing related works restrict the MP2P social network to operate in specific platforms and protocols. Enabling MSNP in a dynamic public MP2P requires a more flexible solution, which can adapt its behaviour to comply with environment. Hence, we propose a mobile device-hosted service-oriented workflow-based mediation framework for MSNP. The fundamental portion of the framework is based on the Enterprise Service Bus architecture which supports changes in runtime resources without the need to re-launch the application. In order to adapt to different situations, our workflow tasks adjust the execution behaviour at runtime. The workflow engine dynamically selects the best approach to complete the mobile user's request based on the cost and performance, calculated by combining fuzzy set and cost performance index. The developed prototype is discussed along with detailed performance.