Rasterization system for mobile device

  • Authors:
  • Xuzhi Wang;Yangyang Jia;Xiang Feng;Shuai Yu;Hengyong Jiang

  • Affiliations:
  • School of Communication and Information Engineering, Shanghai University, Shanghai, China;School of Communication and Information Engineering, Shanghai University, Shanghai, China;School of Communication and Information Engineering, Shanghai University, Shanghai, China;School of Communication and Information Engineering, Shanghai University, Shanghai, China;School of Communication and Information Engineering, Shanghai University, Shanghai, China

  • Venue:
  • ICONIP'12 Proceedings of the 19th international conference on Neural Information Processing - Volume Part V
  • Year:
  • 2012

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Abstract

During the past few years, mobile phones and other handheld devices have gone from only handling dull text-based menu systems to being able to render high-quality three-dimensional graphics at high frame rates. Computer graphics hardware acceleration and rendering techniques have improved significantly in recent years. This paper reviews the state of mobile 3Dgraphics, focusing on the research of raster system. It also discusses technical and practical challenges. Finally, implement the fixed pipeline raster system on the FPGA platform, the results show that the system is able to complete the rendering of complex graphics.