Principal Warps: Thin-Plate Splines and the Decomposition of Deformations
IEEE Transactions on Pattern Analysis and Machine Intelligence
QuickTime VR: an image-based approach to virtual environment navigation
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Digital Picture Processing
3D Visualization and Exploration of Remote Sensing Data
CGI '98 Proceedings of the Computer Graphics International 1998
Gradient Vector Flow: A New External Force for Snakes
CVPR '97 Proceedings of the 1997 Conference on Computer Vision and Pattern Recognition (CVPR '97)
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Augmented reality is a challenging issue in computer-based training (CBT) when a previous training process that required a large amount of resources is changed to a training simulation technique. This paper describes the results of the research and development of algorithms that are based on a virtual target display on a real CCD image with a specific scenario for a realistic training simulation. We created a realistic 3D model with a high resolution geographic tag image file format (GeoTIFF) satellite image and digital terrain elevation data (DTED), and we extracted the road area from a given sensor image with an existing and enhanced snake algorithm for the occlusion processing. We also propose a moving synchronisation technique that projects the target onto the sensor image according to the marked moving path on a 3D satellite image by applying a thin-plate-spline (TPS) interpolation function, which is an image warping function, on the two given sets of the corresponding control point pair. The developed algorithms and the implementation results are described.