A methodology for managing distributed virtual environment scalability

  • Authors:
  • H. Lally Singh;Denis Gračanin

  • Affiliations:
  • Virginia Tech, Blacksburg, VA;Virginia Tech, Blacksburg, VA

  • Venue:
  • Proceedings of the Winter Simulation Conference
  • Year:
  • 2011

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Abstract

Distributed Virtual Environments (DVEs) are a large class of real-time simulation systems. We present an implementation-independent methodology for measuring, analyzing, and comparing DVE systems performance. The methodology comprises of a process of requirements elicitation and their conversion into measurable objectives. The process for determining quality requirements for a DVE is discussed, with a focus on interaction-based scenario analysis. An example is given with a simple game --- Asteroids --- that has been modified to support two players (users).