Teaching scrum to software engineering students with virtual reality support

  • Authors:
  • Guillermo Rodríguez;Alvaro Soria;Marcelo Campo

  • Affiliations:
  • ISISTAN, Research Institute, UNICEN, Argentina, Consejo Nacional de Investigaciones Científicas y Técnicas (CONICET), Argentina;ISISTAN, Research Institute, UNICEN, Argentina;ISISTAN, Research Institute, UNICEN, Argentina, Consejo Nacional de Investigaciones Científicas y Técnicas (CONICET), Argentina

  • Venue:
  • ADNTIIC'11 Proceedings of the Second international conference on Advances in New Technologies, Interactive Interfaces and Communicability
  • Year:
  • 2011

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Abstract

Scrum has received significant academic attention because of its widespread application in software development industries. Teaching agile software development can be illustrated by teaching with lecture-based classes. However, involving students in a real software environment is a trendy alternative which fosters their engagement. Software engineering graduates are not appropriately prepared for applying their skills in a real software project. Thus, we focus on teaching and integrating teamwork-oriented skills in a real software development environment based on Scrum. In this work, we present Virtual Scrum (VS), a virtual reality environment that assists students with the running of a software project following the Scrum framework. VS supports artifacts needed for carrying out Scrum meetings and media-based tools to achieve permanent communication among Scrum members. A survey of students, who used the tool in a Software Engineering (SE) course, showed that VS is helpful to exercise Scrum practices.