Real rational curves are not “unit speed”
Computer Aided Geometric Design
The NURBS book
Tessellation of trimmed NURB surfaces
Computer Aided Geometric Design
A vegetarian approach to optimal parameterizations
Computer Aided Geometric Design
NURBS: From Projective Geometry to Practical Use
NURBS: From Projective Geometry to Practical Use
Incremental rendering of deformable trimmed NURBS surfaces
Proceedings of the ACM symposium on Virtual reality software and technology
Journal of Computational and Applied Mathematics
Geometric modeling with conical meshes and developable surfaces
ACM SIGGRAPH 2006 Papers
Introduction to Global Optimization (Nonconvex Optimization and Its Applications)
Introduction to Global Optimization (Nonconvex Optimization and Its Applications)
A rational extension of Piegl's method for filling n-sided holes
Computer-Aided Design
Optimal parameterizations of bézier surfaces
ISVC'06 Proceedings of the Second international conference on Advances in Visual Computing - Volume Part I
G1 continuous approximate curves on NURBS surfaces
Computer-Aided Design
Computation of optimal composite re-parameterizations
Computer Aided Geometric Design
Weak visibility polygons of NURBS curves inside simple polygons
Journal of Computational and Applied Mathematics
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The parameterization of rational Bezier surfaces greatly affects rendering and tessellation results. The uniformity and orthogonality of iso-parametric curves are two key properties of the optimal parameterization. The only rational Bezier surfaces with uniform iso-parametric curves are bilinear surfaces, and the only rational Bezier surfaces with uniform and orthogonal iso-parametric curves are rectangles. To improve the uniformity and orthogonality of iso-parametric curves for general rational Bezier surfaces, an optimization algorithm using the rational bilinear reparameterizations is presented, which can produce a better parameterization with the cost of degree elevation. Examples are given to show the performance of our algorithm for rendering and tessellation applications.