Fast multipole methods on graphics processors
Journal of Computational Physics
Proceedings of the Conference on High Performance Computing Networking, Storage and Analysis
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The N-body problems simulate the evolution of a system of N bodies where the force exerted on each body arises due to its interaction with all the other bodies in the system. In this paper, we present a novel parallel implementation of N-body gravitational simulation on GPUs. We analyze the current implementation of GPU, and give our new method on implementing N-body algorithm on HD Radeon 5870 GPU of AMD. The experimental results show that this method achieves an acceleration of 413 compared with CPU, and an acceleration up to 5.5 times compared with other GPU based methods.