Patching: a multicast technique for true video-on-demand services
MULTIMEDIA '98 Proceedings of the sixth ACM international conference on Multimedia
Optimised batch patching with classes of service
ACM SIGCOMM Computer Communication Review
Mobile Proxies for Proactive Buffering in Wireless Internet Multimedia Streaming
ICDCSW '05 Proceedings of the First International Workshop on Services and Infrastructure for the Ubiquitous and Mobile Internet (SIUMI) (ICDCSW'05) - Volume 03
Efficient segment-based video transcoding proxy for mobile multimedia services
Journal of Systems Architecture: the EUROMICRO Journal
Achieving True Video-on-Demand Service in Multi-Hop WiMax Mesh Networks
LCN '07 Proceedings of the 32nd IEEE Conference on Local Computer Networks
Performance bounds for peer-assisted live streaming
SIGMETRICS '08 Proceedings of the 2008 ACM SIGMETRICS international conference on Measurement and modeling of computer systems
On-Demand Resource Provisioning for BPEL Workflows Using Amazon's Elastic Compute Cloud
CCGRID '09 Proceedings of the 2009 9th IEEE/ACM International Symposium on Cluster Computing and the Grid
P2P Streaming Capacity under Node Degree Bound
ICDCS '10 Proceedings of the 2010 IEEE 30th International Conference on Distributed Computing Systems
Cloud Assisted P2P Media Streaming for Bandwidth Constrained Mobile Subscribers
ICPADS '10 Proceedings of the 2010 IEEE 16th International Conference on Parallel and Distributed Systems
CloudMedia: When Cloud on Demand Meets Video on Demand
ICDCS '11 Proceedings of the 2011 31st International Conference on Distributed Computing Systems
Max-utility wireless resource management for best-effort traffic
IEEE Transactions on Wireless Communications
Multicasting streaming media to mobile users
IEEE Communications Magazine
Streaming for vehicular users via elastic proxy buffer management
IEEE Communications Magazine
Supporting Interactive Video-on-Demand With Adaptive Multicast Streaming
IEEE Transactions on Circuits and Systems for Video Technology
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Multimedia streaming applications such as mobile conferencing, e-learning and mobile cinema are becoming popular for the Internet and mobile devices. Patching can enable a client to receive multicast streaming by listening to ongoing transmission of the same video clip in order to reduce retransmission from the media server. However, multimedia streams multicasting to clients must be stored in the client buffer in advance; most fractions of ongoing streaming frames are lost due to limited space. The authors first propose a patching cache scheduling algorithm to patch and cache the shared frames of the ongoing streams on cloud-based patching proxy servers. The patching proxy cloud is responsible for patching and caching streaming data and mobile devices in the same cloud share bandwidth and cooperatively stream video frames to distribute the load. The simulation results show that the proposed patching proxy cloud can efficiently improve the cache utility, decrease the user-perceived latency, and reduce the transmission overhead between the proxy and the original media server when a video clip is very popular.