Multimedia streaming via TCP: An analytic performance study
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
SIGMETRICS '08 Proceedings of the 2008 ACM SIGMETRICS international conference on Measurement and modeling of computer systems
Computer Networking: A Top-Down Approach
Computer Networking: A Top-Down Approach
The H.264 Advanced Video Compression Standard
The H.264 Advanced Video Compression Standard
H.264 video communication based refined error concealment schemes
IEEE Transactions on Consumer Electronics
Forward error correction strategies for media streaming over wireless networks
IEEE Communications Magazine
Distributed video streaming using multiple description coding and unequal error protection
IEEE Transactions on Image Processing
Streaming video over the Internet: approaches and directions
IEEE Transactions on Circuits and Systems for Video Technology
IEEE Transactions on Circuits and Systems for Video Technology
Proceedings of the 8th International Conference on Ubiquitous Information Management and Communication
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High Definition video streaming over WLANs faces many challenges because video data requires not only data integrity but also frames have strict playout deadline. Traditional streaming methods that rely solely on either UDP or TCP have difficulties meeting both requirements because UDP incurs packet loss while TCP incurs delay. This paper proposed a new streaming method called Flexible Dual-TCP/UDP Streaming Protocol (FDSP) that utilizes the benefit of both UDP and TCP. The FDSP takes advantage of the hierarchical structure of the H.264/AVC syntax and uses TCP to transmit important syntax elements of H.264/AVC video and UDP to transmit non-important elements. The proposed FDSP is implemented and validated under different wireless network conditions. Both visual quality and delay results are compared against pure-UDP and pure-TCP streaming methods. Our results show that FDSP effectively achieves a balance between delay and visual quality, thus it has advantage over traditional pure-UDP and pure-TCP methods.